Episode 25: A Leisurely AI Workforce
April 24, 2025
The robots are coming to give you more work.
There’s a familiar prediction floating around: AI will replace workers, automate tasks, and shrink the workforce. But if history is any guide, the outcome may be less revolutionary and more… familiar. Past technological shifts promised leisure but delivered longer to-do lists, not shorter ones. As AI streamlines the mundane, it’s likely to open space—not for rest, but for more work. The tools change, but the tempo doesn’t. And if we're honest, we probably won't be sipping mai tais on the beach anytime soon.
The Early Optimism: Predictions of a Leisure Economy
During the 1950s-1980s, many thinkers speculated that computers and automation would lead to a world of less work and more leisure. Some of the most notable predictions included:
1. John Maynard Keynes (1930s Prediction)
In his famous essay Economic Possibilities for Our Grandchildren (1930), Keynes predicted that by the year 2000, people would work only 15-hour weeks due to technological progress and automation. He believed that increased productivity would allow workers to meet their needs in a fraction of the time, leading to more leisure.
2. Norbert Wiener (1948 - Cybernetics)
Wiener, the father of cybernetics, saw the potential for automation to replace routine work. He warned, however, that this could lead to unemployment if wealth was not distributed properly.
3. 1960s & 1970s Corporate and Government Reports
Reports from companies like IBM and think tanks such as the Rand Corporation explored a future in which automation and computing would allow workers to focus on creative and strategic tasks while working fewer hours.
4. 1970s U.S. Senate Hearings on Automation
Some policymakers considered a future in which increased productivity would lead to a universal basic income or reduced working hours.
5. 1970s-1980s Futurists and Technologists
Books and articles frequently imagined a world in which computers would handle much of the mundane labor, leading to widespread four-day workweeks or shorter daily hours.
What Actually Happened: The Productivity Paradox
Instead of leading to a reduction in work hours, computers increased efficiency but also increased expectations. This resulted in a higher workload for employees rather than more leisure. The main reasons include:
1. "Efficiency Leads to More Work" (Jeannette Wing, 1990s)
As tasks became easier to complete with computers, companies expected employees to do more in the same amount of time.
Instead of reducing work hours, managers realized they could increase output with fewer workers.
2. The 24/7 Work Cycle (Shoshana Zuboff, 1988)
In In the Age of the Smart Machine, Zuboff examined how computers reshaped work, often blurring the boundaries between work and personal time.
Email, digital communication, and remote work tools made it easier for employers to contact workers outside office hours.
3. The Work-From-Home Illusion (2000s)
Initially seen as a way to increase work-life balance, remote work (facilitated by computers and the internet) often blurred work-life boundaries even further, leading to more hours worked instead of fewer.
4. Cultural and Economic Pressures (2000s-Present)
American work culture places a high value on productivity and long hours, discouraging companies from reducing hours.
Wage stagnation and job insecurity have also contributed to employees working more hours just to maintain their standard of living.
Modern Reflections and Future Trends
The Four-Day Workweek Movement
Some countries and companies are experimenting with shorter workweeks without a reduction in pay, but widespread adoption remains uncertain.
AI and Automation Today
AI and machine learning were initially expected to reduce workloads, but they may instead be making work even more intense (e.g., constant digital monitoring, algorithm-driven performance evaluations).